updated on:

14 May

,

2026

Story of One Product Design Trial that Started Messily but Still Succeeded

8

min to read

Table of contents

TL;DR

How do you cope when a project doesn’t go as planned? Unexpected situations can set you off. Yet there are always ways how to turn them into positives. 

"In the midst of a three-day trial with my first-ever client, I suddenly realized that I was doing something completely wrong."

That’s a quote from Anastasiia, Eleken’s UI/UX designer. From the comment, it may seem that her first project resulted in a failure. But the thing is that it was nothing but a success after that episode happened. 

So we could not miss the opportunity to ask her for more details. Here is what Nastia told us.

UI/UX designer at Eleken

Design trial overview in detail

– The situation you faced is quite stressful. How did you handle it? 

Our client, ClearPoint Strategy, was looking to design an MVP. But when I was presenting them the first screens and collecting feedback, it turned out that they misinterpreted the word MVP. What they really needed was a product extension design. 

The situation was indeed stressful, but thanks to an iterative process we follow at Eleken and timely feedback from the client, the failure turned into success.

Design Process

Within less than two days after the presentation, I created completely new screens. I managed to meet deadlines and successfully ended the trial. 

– We appreciate you sharing your insights and would love to hear more. What are you working on now?

As of now, I’m designing a new in-product feature for ClearPoint Strategy. It will help users create dashboards easier. At its core, the feature is similar to a mini-site builder with a few visual customization options. I’ve already created some variants to choose from. 

Together with the team, we’re checking the product’s usability to ensure the elements are not too complicated for users. I'm also trying to define potential challenges or identify elements that can affect the final solution. This is the power of UX at the team level: catching complexity before it ships, rather than discovering it through user complaints after the fact.

– While working on your trial, you successfully adapted to sudden changes and adjusted to unexpected challenges. What can you advise UX designers who will have their first trial?

Looking back, these three approaches have worked for me and I'd like to share them with you:

  • Develop communication skills. Don’t be afraid to ask a lot of questions to both the client and your design manager. If you don’t understand something, it is better to ask, instead of trying to guess. 
  • Don’t be nervous, just do your job. What I liked the most about the trial with the Eleken team is that while having the freedom to create, you get support from an expert manager as well. You’re not alone. Your supervisor is always there for you. 
  • Do a lot of research. Look for similar solutions on the market and determine direct and indirect competitors. It’s OK if you don’t know how a product should work at first. Focus on interfaces instead. Any Cron app review shows how valuable this kind of competitive research is in practice: Cron's strongest features didn't come from nowhere, they came from a team that deeply understood what existing calendar apps were getting wrong and made deliberate decisions to do things differently. Additionally, ask the client to send references and evaluate how they work. That research instinct is also what separates good UI bad UX from genuinely great products: designers who study not just how things look, but how they actually feel to use over time.

Work process at design trials

- Great! Let’s talk about your work process. Can you please describe it?

Everything starts with good well-established communication with a kick-off call where I collect information, clarify project details, and try to understand the client’s pain points and expectations. 

Next, I draft my ideas. It can be done in any form, even a sketch on a piece of paper. This is what I often do. Then, I switch to searching for references to find similar patterns. Primarily, I focus on logic, not visual looks. This focus on logic before aesthetics is one of the most reliable ways to avoid the secrets of bad design: products that look polished but confuse users almost always got that way because visual decisions were made before the underlying logic was solid.

As a result, I create three screens and present them to the client. During the research and development process, I collaborate with my design manager and collect feedback. The Adobe buys Figma story made this kind of collaborative, iterative workflow the industry standard: Figma's real-time collaboration tools changed how designers and stakeholders give and receive feedback, making the gap between a draft and a decision much smaller than it used to be.

3-day Trial Process at Eleken

Personal background

– If you don’t mind, can you tell our readers a little bit about yourself? 

Sure! By education, I’m a translator of the Indonesian language. My first job was as an embassy employee. I spent some time working there but then understood that it wasn’t my career path. 

– Your education is non-technical. How did your journey in UX design begin then? 

During my university years, I got interested in front-end development. But for me, it lacks creativity. Yes, in terms of how the work results look visually, it is interesting. But the design needs a greater degree of creativity. And it was what I wanted. So I enrolled in a course to get the essential skills. That shift in perspective, from how things are built to how they feel to use, is at the heart of design and friction: the best interfaces aren't just technically correct, they're shaped by people who understand the difference between a feature that works and a feature that feels right.

– What or who inspired you to pursue a career? 

Perhaps it's Darina Silchenko, Eleken’s leading UI/UX designer. Darina was my teacher in the design course. I enjoyed her lessons and looked forward to them. So I believe she was the person who inspired me to pursue a career in the field. One of her recurring lessons, apparently, was studying what doesn't work as closely as what does — and why Skype failed remains one of the most teachable stories in that regard: a product with genuine early advantages that gradually lost its users by ignoring the friction they were quietly tolerating every day.

– How do you stay motivated and inspired in your work?

There are several factors that motivate me. First, I actually found my dream job that I’m passionate about and that doesn't feel like work at all. I don’t think like, “Tomorrow is Monday, I have to go to work again”. 

Secondly, I like that everyone on my team is trying to keep their finger on the pulse. Every Friday, we have design sessions where the team shares some cool resources, courses, books, and more. It's so energizing and empowering. Studying both bad UX examples and good UX examples side by side during these sessions is one of the fastest ways to build design intuition: seeing what frustrates users in real products makes the principles stick in a way that theory alone never quite does.

What's more, there are so many various activities at Eleken like lectures from senior designers, workshops, or UI Mini School. They help me find out what I don’t know and self-motivate to get more things done. 

Finally, I try to surround myself with a "designer" environment outside of working hours.  As of now, my social media bubble is mostly about design. Products like the Gmail redesign are worth following closely for exactly this reason: even subtle, incremental changes to a product used by nearly two billion people offer a masterclass in how to evolve an interface without breaking the trust of the people who rely on it every day.

Tips for ongoing growth in UX design

– How do you continue to learn and grow as a UX designer, and what resources do you rely on to stay current in the field?

This is an interesting question. I usually read articles on Medium, as this resource provides a wide selection of expert stories. Sometimes, I visit the Nielsen Norman Group (NNG) website or just browse the Internet.

If I’m looking for a UX solution, I don’t try to re-invent the wheel. Instead, I look for product samples where the solution I need is already implemented. Resources like Mobbin help here. 

A screenshot of the mobbin.com interface
mobbin.com

There is also a classic method where you test the product yourself and analyze how the elements are arranged, click on it, register for the demo version, look at the patterns, and so on. 

By the way, we at Eleken developed our own "Mobbin". It is organized into a SaaS book where we analyzed various SaaS products in a flow. It helps me a lot. The Linear app case study is one of the most instructive entries in any such collection: a product that succeeded not by doing more than its competitors, but by doing less with greater intention and consistency.

A "fresh look" from a supervisor or a teammate can assist with UX problems that may arise. This is what we do every two weeks on Thursdays. During these meetings, we discuss problems, think together, generate ideas, and offer our own options.

– What is the most interesting part of the working process of a UX designer?

The most interesting part for me is dealing with and overcoming the challenges that may arise while working on the project. These questions always help me to find the right solution:

  • How to make my design both convenient and easy to use? Stripe design inspiration is one of the most useful references for this question: Stripe consistently manages to make technically complex interactions feel completely natural, which is the result of obsessive attention to how real users move through a flow rather than how designers imagine they do.
  • How to make it visually appealing?
  • How to please the customer and keep the user in mind? The Google Meet redesign is a useful case study here: Google had to balance the expectations of millions of existing users with the needs of new ones entering a suddenly remote-first world, and the decisions they made under that pressure offer a real lesson in what it means to keep the user genuinely in mind rather than just in theory.

I also use several checklists to ensure I haven't missed any necessary steps as well.

– Can you share some tips for anyone looking for a UX designer?

To get started, I’d advise turning to the platforms where designers showcase their portfolios, such as Behance and Dribbble. While looking for a designer, I also recommend visiting several reference websites like Clutch. Once you've found designers that caught your attention, reach out to them and schedule an interview. It's worth paying attention to how candidates talk about failure as much as success: understanding reasons products fail and being able to articulate lessons from cases like the Twitter redesign shows a level of critical thinking that separates designers who observe the industry from those who learn from it.

By the way, Eleken’s 3-day trial period is a great way to see in advance how your future product may look and function. At the same time, it gives designers plenty of great opportunities to express themselves. 

Each Eleken client has a responsible designer and a design manager that are working hard to offer the best option for their specific business needs.

– Thank you Nastia for the interesting conversation!

Thanks for the talk! Good luck to you! I hope your readers will find some helpful insight from my story.

Curious about Eleken's trial? Drop us a line and we’ll contact you shortly to see how we can help.

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Natalia Yanchiy

Technical copywriter working closely with UI/UX designers to create clear, user-focused content for SaaS products. With 7+ years of experience in SaaS and product design environments, Natalia specializes in simplifying complex functionality and making digital experiences more intuitive, accessible, and easier to navigate.

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